Episode 100 – Part 2

To celebrate reaching 100 episodes, we asked our listeners to supply us with a list of questions they wanted us to answer. And we accepted any and all questions. This was a crazy long episode, so I’ve split it into three parts, which will be posted over the next week.

Here’s Part 2.

Posting Schedule
Part 1 – 3/23/12
Part 2 – 3/27/12
Part 3 – 3/30/12

Episode 100 Discussion Thread

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Episode 100 – Part 1

To celebrate reaching 100 episodes, we asked our listeners to supply us with a list of questions they wanted us to answer. And we accepted any and all questions. This was a crazy long episode, so I’ve split it into three parts, which will be posted over the next week.

Here’s Part 1.

Posting Schedule
Part 1 – 3/23/12
Part 2 – 3/27/12
Part 3 – 3/30/12

Episode 100 Discussion Thread

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Episode 99

Are you ready for our last double-digit episode? This is too exciting. And it’s a great discussion, too. Enjoy!

Show Synopsis

GM’s Reef: Gamer
Great White: Achievements (starts @ 46:27)

Show Links

Episode Discussion Thread
Episode 100 Mailbag Thread
Hellas: Swords & Sandals Kickstarter
Guilded Age Webcomic

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Episode 98

Get ready for some great discussion! And, a peek into Dresdenville.

Show Synopsis

GM’s Reef: Memento
Great White: Using Scenes Out of Order

Show Links

Episode 100 Questions Thread
Dresden Files RPG
Smallville RPG
Episode 98 Discussion

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A Marvel Heroic Roleplaying Review

When you grab this game (and you really should) be prepared for an adventure-filled ride! This game lets you play your favorite Marvel heroes and fight against the worst Marvel villains. That has been something that I have wanted to do, every now and then.

This game uses the Cortex Plus system, which continues to mature as presented in this book. This system flows much more quickly than in the previous Cortex Plus games I’ve experienced. The system also has quite a few dice tricks that players can mess around with, during the game, tweaking their chance of success and the degree of said success. It’s very fun and engages the player that much more. It adds a bit of strategy to your attacks that I haven’t seen in the other Cortex Plus games.

When you snag this book, be prepared to read and re-read the rules sections, as the rules presentation hits fast and hard. I couldn’t help but think that the system was being downloaded to me as I read through each section. The rules are separated and presented in a way that I believe will be easy for most people to understand, but it does move from one rule to the next with little time for you to absorb what you’ve just seen. So, yes, you’ll likely want to read the rules section, then go back and skim over it again. However, this isn’t a big chore, since only about half the book touches on the rules.

This book is over 200 pages, yes, but the system is only about 120 of those. The rest is the introductory Event along with quite a few character Datafiles. This makes me happy on two different fronts. One, I love rules systems that don’t drone on and on. And the second part, all the datafiles for the Marvel characters, lets me read up on all those wonderful heroes, without having to go out and buy comics. I finally understand what my comic-book-fan friends are talking about!

I did have a couple of complaints with this book. The first was the section on character generation. This book assumes you’ll be playing one of Marvel’s characters through the Events. While they do present rules to make you own, they’re more of a suggested guideline and there is no discussion, that I saw, of how to incorporate your characters in the Marvel universe.

My second complaint was at how large and complicated the Event creation process is, as presented in the book. Creating an Event, as they suggest you do it, seems like it’s going to take about as long as creating a stereotypical fantasy campaign. I will say that, while you’re reading that section, it’ll be easy for you to distill the essential elements of the Event and dramatically shorten the process, but I think it would have been good to have more of that discussed in the book, as well.

All in all, this is another great Cortex Plus game from the awesome team at MWP. Thanks, guys!

Marvel Heroic Roleplaying

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Episode 97

Aaaaaaaaaaaand, enjoy! (BTW, the lost episode is indeed #52. If you have it, email me!)

Show Synopsis

GM’s Reef: Dead Alive
Great White: Conflict Maps (starts at 36:11)

Show Links

Episode 100 Mailbag Thread
Marvel Heroic Roleplaying
Smallville RPG
Episode Discussion Thread

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Ashen Stars – A Review

The first thing I’m going to say about this game is that it’s GUMSHOE. I really, really like GUMSHOE. It’s a wonderful system that really supports the style of games I like to run and play. So, as soon as I saw there was a new GUMSHOE game out, and that it was space opera, I was as giddy as a school girl and had very high expectations for this game.

After reading the game, I’m very please with it. But it didn’t meet all my expectations.

The positive aspects of this game are many. It’s GUMSHOE, so I know I already like the system. However, a few additional character traits have been added that I think will make for a few more interesting twists during game play. I like the addition of Drives in this game. I see them as adding an extra dimension and direction to the characters, one that I’ve not seen in the previous GUMSHOE games I’ve played. The Reputation score is also very intriguing and I’m excited to get my hands in there and tinker with that system and see how it works.

The only real negative aspect I saw in the game was the space combat. In theory, I like the process of setting a goal to achieve through combat and having all your exchanges add points towards achieving that goal. But, in this case, it felt like that system was just another step back from the action. It seemed like another layer of insulation between the characters and the players. Personally, I feel it is going to require a bit of tweaking and testing before I’m happy with how that runs in the game. And, I don’t feel space battles really fit with the flavor of the rest of the game.

Even so, this is a wonderful book and if you’re a fan of GUMSHOE, you really need to pick this one up. The sections on running the game have been the most helpful of any GUMSHOE game I’ve read. The setting is extremely interesting and has just enough detail to get my imagination going and enough blank spaces for me to insert my own creations. Wonderful job!

Check out the game at DriveThruRPG!

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Episode 96

Another week has gone by, and this week has seen the release of the Marvel RPG from MWP. It’s exciting. I can’t wait to read it. Anyway… on with the show!

Show Synopsis

GM’s Reef: Meet the Robinsons
Great White: Followers (starts @ 36:38)

Show Links

Episode 100 Mailbag Thread
Episode Discussion Thread

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Episode 95

I can’t believe this week is already almost over! I guess that’s a good thing, because now you get some more kick-ass Shark Bone-age, in your FACE!

Show Synopsis

GM’s Reef: Galaxy Quest
Great White: Using Satire in Games (starts at 42:31)

Show Links

A Hymn Before Battle – John Ringo – FREE eBook!
3:16 – Carnage Amongst the Stars
Mutant City Blues

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Episode 94

I remembered to publish this week’s episode on time! Yeah for me.

Show Synopsis

GM’s Reef: Jaws
Great White: Penalties as Dice (starts @ 49:18)

Show Links

Dead of Night
Gamer’s Table Victoriana AP
Technoir
Victoriana
PsiRun

Episode Discussion Thread
Mailbag Thread

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